Science Fiction Role-playing Video Games Codexery

Black Rock Shooter: The Game

Action RPG set in 2051 against alien invaders.

Black Rock Shooter: The Game

Wikipedia / Wikimedia Commons

Black Rock Shooter: The Game is an action role-playing game developed by Imageepoch for the PlayStation Portable, based on the Black Rock Shooter franchise created by Huke. Released in Japan on August 25, 2011, it was later published digitally by NIS America in the United States, Canada, and Europe in April 2013.

Developer
Imageepoch
Platform
PlayStation Portable
Release Date (Japan)
August 25, 2011
Release Date (US/Europe)
April 2013
Genre
Action role-playing game
Publisher (US/Europe)
NIS America
Franchise Creator
Huke

Lore & Background

Set in the year 2051, Earth is attacked by aliens, and by 2051 only twelve humans remain. They awaken Black Rock Shooter (BRS) to fight the aliens, though her existence holds deeper meaning. The game features animated cut scenes by Ufotable and an opening theme, 'No Scared,' by One Ok Rock.

Gameplay involves exploring an overworld, collecting items, and engaging enemies in battle. BRS uses a rock cannon, can block, sidestep, and equip abilities with cooldown periods. Overusing the cannon or sidestep causes overheating, leaving BRS vulnerable. Certain sections allow BRS to ride a motorcycle and attack enemies.

A limited Premium Box edition in Japan included a Figma figurine of Black Rock Shooter. A manga adaptation illustrated by TNSK ran in Kadokawa Shoten's Comptiq from September 2011 to September 2012, with two volumes published in 2012.

Reader's Guide

Black Rock Shooter: The Game holds significance as a video game adaptation of the popular Black Rock Shooter franchise, expanding the universe into interactive media. Developed by Imageepoch, it was one of the later major releases for the PlayStation Portable in Japan. Its digital-only release in the West by NIS America made it accessible to international audiences, though legal restrictions prevented availability in Canada, Mexico, and some European countries. The game received 'average' reviews on Metacritic, with Famitsu scoring it 33 out of 40. Its legacy includes a manga adaptation and a limited edition that appealed to collectors. The game's plot, set decades after an alien invasion, and its gameplay mechanics—such as the overheating system and motorcycle sequences—distinguish it within the action RPG genre. While not a critical standout, it remains a notable entry for fans of the franchise and for those interested in late-era PSP titles.

Did You Know?

Gameplay & Combat Systems

Players step into the boots of Black Rock Shooter herself, navigating a mission-based action RPG structured around clearing sequential objectives. The overworld serves as an exploration layer where BRS roams available zones and scavenges for useful items, but the moment she collides with a hostile enemy, the action shifts into real-time combat. In these encounters, the core toolkit revolves around her signature rock cannon for aiming and firing, a block to absorb incoming strikes, and a sidestep that lets her dodge entirely. A clever overheat mechanic keeps players from spamming any single action: overuse of the cannon or the sidestep within a short window triggers a cooldown state during which BRS sits exposed and defenseless. Beyond these fundamentals, the game layers in equippable abilities—ranging from a devastating blast and a precision sniper rifle to support buffs that boost her attack or defense stats—each governed by its own cooldown timer. For variety, certain segments cast BRS astride a motorcycle, where she can strike foes flanking her or unleash weapons directly ahead.

Narrative & World-Building

Set against a bleak future backdrop, the narrative opens in 2032 when an unannounced alien force descends upon Earth, plunging the planet into a devastating war that reshapes the world. The story then leaps forward nineteen years to 2051, a time when humanity has been reduced to a mere twelve surviving individuals. Faced with extinction, these last humans activate Black Rock Shooter, calling her forth as their ultimate weapon in the ongoing struggle against the extraterrestrial invaders. Yet the plot hints that BRS's role extends far beyond that of a simple tool of destruction. The framing suggests she possesses a deeper purpose or identity that transcends her function as a combatant, leaving players to wonder what truly drives her existence. This layered premise gives the otherwise straightforward mission structure a sense of emotional weight, grounding the action in a story about survival, purpose, and the question of what it means to be more than a weapon in a world that has lost almost everything.

Production, Release & Distribution

Imageepoch developed the title for the PlayStation Portable, with the project first revealed to the public on August 15, 2010, before hitting Japanese shelves on August 25, 2011. The production brought in animation studio Ufotable to craft the game's cinematic cutscenes, lending a polished visual flair to the narrative interludes. The opening theme, "No Scared," was composed and performed by the Japanese rock band One Ok Rock, giving the title a high-energy musical identity from the very first frame. In Japan, a limited Premium Box edition was made available, pairing the game with a Figma collectible figurine of White Rock Shooter, the story's antagonist. Western audiences had to wait considerably longer: NIS America handled the digital distribution, releasing the game through the PlayStation Store in both the United States and Europe in April 2013. However, the release was not universal—legal restrictions kept the title out of Canada, Mexico, and several other European markets, meaning a notable portion of the global audience never received an official copy.

Critical Reception & Cross-Media Legacy

Critical response to the title was decidedly mixed. On the review aggregator Metacritic, the game settled into the "average" range, reflecting a consensus that while the action had its merits, the overall package failed to fully distinguish itself. Japanese publication Famitsu offered a more favorable assessment, awarding scores of nine and three eights for a combined total of thirty-three out of forty points—a solid but not exceptional mark that placed it squarely in the competent territory. Beyond the game itself, the franchise's momentum carried into print media. Artist TNSK took on a manga adaptation, serialized in Kadokawa Shoten's Comptiq magazine from the September 2011 issue through the September 2012 issue. The adaptation was collected into two tankōbon volumes: the first hit shelves on February 10, 2012, and the second followed on September 26, 2012. This cross-media expansion helped sustain interest in the Black Rock Shooter universe during the period between the game's Japanese launch and its eventual Western digital arrival.

Gallery

More in Science fiction role-playing video games 1-20

Spotted an error? Know more?

This is a living reference — every entry is fact-audited, and reader corrections feed straight into our audit queue. Suggest an edit · See this site's audit record

Comments

Loading…
Open in the interactive codex →